The Retaliator was at the center of many controversies during the later Messer years, when the Navy decided to use Cluster Missiles against a political activist group hiding in what is now Haven, sparking debate throughout the UEE. Although the Retaliator was almost synonymous with the reign of Messers and began to see decreased usage as the military distanced itself from that era, the ship began a surprising resurgence in the private sector. This pilot-centric approach drove the design decisions of what became the Retaliator a heavy ordnance weapons platform capable of handling both fighters and ground targets. Before they started designing the bomber, researchers performed extensive interviews with military pilots to understand what was lacking in the contemporary bombers of the time. Since its introduction in the 26th century, Aegis Dynamics' Retaliator has had a distinguished, if conflicted, history. These include Bomb Bays, Bounty Hunting, Medical, Salvaging and even recharging stations for the Titan armor. The original modules of the Retaliators, the forward bay carries four torpedoes while the rear bay adds two more.ĬIG have stated that they hope to have more modules types in the future. With these living quarters modules, you can turn your 'Tali' into a home away from home. With seating for up to twelve troopers that can be easily lowered to the surface, it also comes with easy access to an array of weapon & ammunition storage units. Each module has lift platforms that lower to the ground for easy loading/off-loading. Transform your ship into a secure transporter. In-game, the modules have been modeled but are waiting on modularity game systems to be implemented. In-universe, the Retaliator was first introduced as a heavy UEE bomber, with the option to swap out various modules to replace functionality coming later. The Retaliator Base is basically an "empty" ship without any modules installed, allowing the pilot to purchase and install modules to customise their design. These include cryo-stasis pods for bounty hunters, medical equipment, recharging stations for Titan armor, salvage equipment and more.Tabber requires Javascript to function. There are more Retaliator modules in the pipeline! As the mechanics behind various persistent universe roles begin to take their final form, we will be developing additional modules to support different jobs. You can also view a detail of the Retaliator in the Tech Overview of the ship page! The Future If you’d like to add a module to your fleet, they’re available in the pledge store until Monday August 17. This means that the designs meets our specifications, but are not yet ready to display in your Hangar or to fight in Arena Commander. The Retaliator modules are being offered for the first time as a limited concept sale. Existing Retaliator bombers being offered again and the torpedo bay modules will include two year insurance rather than LTI. This includes the unladen hull and all five new modules. As a concept sale, newly introduced items will include LTI. The goal is to make additional ship configurations available that give players a different experience rather than a particular advantage when the persistent universe launches. All of these components will be available for in-game credits in the final universe, and they are not required to start the game. We are offering these pledge modules to help fund Star Citizen’s development. Standard equipment includes a retractable dining table, holo-screen, personal storage area and drink machine (front) or a sink, personal storage area, two couches, retractable table and holo-screen (rear) but can be configured to your specifications! Your home away from home! The front and rear living quarters turn your Retaliator into a miniature hangar, complete with space to make your own. Want one bomb bay and one living space? One cargo area and one dropship area? The choice is yours! Living Space (Front and Rear) Now, we’re giving you more options to use your retired bombers in the ‘Verse! You can build your own cargo, troopship or personal transport variants or you can mix-and-match to build the perfect ship. ![]() The versions available earlier in the campaign included two bomb bays, for maximum combat punch. Existing Retaliators have two modular bays which can be swapped out in your Hangar. ![]() But the Retaliator’s job doesn’t stop there: along with the Cutlass, it will be the first ship to have functioning modular interiors! Today we’re going to present the first five additional Retaliator modules and make them available for pledges for the next week. Time to put the bombs away: modular interiors are here! As you saw during the Gamescom presentation, the Aegis Dynamics Retaliator bomber is our ‘test case’ for a multicrew ship in Arena Commander 2.0.
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